VStitcher and Lotta 2021.2.1
Release Notes
VStitcher 2021.2.1 and Lotta 2021.2.1
Build 2021.2.1.52076
October 12, 2021
What's Fixed
This release includes fixes for the following issues:
Importing a single DXF pattern piece smaller than 8 x 8 inches produces a pattern piece of 10 x 10 inches
Export of file in DXF may export 3D trims as pattern pieces
Normal render output of a turntable, using a default parametric avatar with textures other than regular, may display incorrectly
Slide does not constrain angle on pattern piece
Trims that are stitched to a pattern piece instead of being directly applied may cause the software to crash
Sliding a pattern piece with inner symmetry and line perpendicular to symmetry causes piece to not display in 3D window
Folded pieces that are graded sometimes become deformed in prepare mode
Physics dialog box loading and updating slowly when not running as Administrator
Using the tension or pressure map alongside multi-avatar display may cause software to crash
After exporting in glTF, rendered output or material without a metalness map may lose roughness value
Pressure map not displaying after folding certain pattern pieces
In some instances, Browzwear libraries not available
Changing to extra-large sizes then running simulation may cause software to crash
In particular garment, graded internal line with stitching not displaying correctly in other sizes
Show in 3D not working properly on original DXF internal lines
Free Brush tool disabled
Hiding both sides of a trim material may cause Mac version of software to crash
Skeleton of Oliver avatar may display outside the avatar in edit pose
Skeleton of imported FBX avatar may display outside the avatar when editing pose
In particular instance, render of multipack garment not functioning properly
Selecting more than one collar, then selecting Use in 3D, then simulating may cause software to crash
Unable to animate from snapshot
Fur settings used when exporting U3M changed when importing file
Unable to slice a sleeve placket pattern
Export of a 3D object with line connectors, in U3M format, may cause software to crash
In particular file, replace pieces feature not working with piece having same number of edges
Stitch construction on an internal line not displaying after reopening the file
In specific file, normal render fails, displaying error message, and other renders freeze window
Fold line distorted for non base sizes
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Stylezone
Thumbnail image is blurred
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FAB
In some instances, calibration not always performing accurately
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