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Garment Creation Overview

In outline, the typical steps involved in creating a basic 3D garment might include:

  • Importing the digital pattern file

  • Selecting the avatar

  • Checking the pieces - and where required, adding and editing pieces

  • Stitching the pieces

  • Arranging the pieces

  • Preparing the garment on the avatar

  • Dressing the avatar

This basic outline does not include details such as adding fabrics, seams, and so on.

You can use Lotta to:

  • Dress the avatar

  • Add fabrics, seams, artwork, and so on

  • Do post simulation adjustment using the 3D styling tool

Each company has its own workflow. For example, you might use VStitcher to complete the steps up to dressing the avatar, and then complete the addition of fabrics, seams, artwork, and so on using Lotta. Another company might decide to use VStitcher for everything.

Onboarding

Continue with Browzwear File Types.

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