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Attaching a Piece

The Attach feature allows you to attach one pattern piece to another without having to stitch the pieces together. Because you are attaching a pattern piece, that pattern piece can be fully configured as with other pattern pieces. For example, you can assign seam material to the edges. The Attach feature is a quick way of, for example, adding pockets to a garment.

Prerequisites

You can attach a piece using the Attach feature provided it has none of the following:

  • 3D trim assigned

  • Diamond darts

  • Internal line with the Cross property

  • Intersection fill

  • Lotta artwork assigned

  • Pleats

  • Smart Zipper assigned

  • Stitching (or internal lines or points with stitches)

  • Symmetry - full or inner

  • VStitcher attachment assigned

How to Attach a Piece

To attach a piece:

  1. Go to the 2D window.

  2. Move the piece you want to attach on top of the piece you want to attach it to.

  3. Go to the Context view.

  4. In the Actions section, click Attach. The piece is attached.

To attach a piece, you can also:

  • Press Ctrl (Mac: Command) and drag the piece you want to attach on top of the piece you want to attach it to.

  • Use right-click.

You can also attach multiple pieces simultaneously.

To attach multiple pieces:

  1. Go to the 2D window.

  2. Move each piece you want to attach on top of the piece you want to attach them to.

  3. Select all the pieces you want to attach - press Shift and click on each piece.

  4. Go to the Context view.

  5. In the Actions section, click Attach. The pieces are attached.

How to Detach a Piece

To detach a piece:

  1. Go to the 2D window.

  2. Click the piece you want to detach.

  3. Go to the Context view.

  4. In the Actions section, click Detach. The piece is detached.

You can also detach a piece by dragging it outside of its bounding box.

Video available For an overview, check out the video: Attaching Pieces

Physics and the Attach Feature

VStitcher 2021.3 and newer

Previously, when you attached an element to another, the software used the physical properties of the element on top for the simulation behavior of the combined elements. Now, when you attach an element to another, the software combines the physical properties of both elements and uses that in simulation.

The attach feature uses the physical properties of both elements, but does not replicate the effect of glue that would be used in the real world to connect these elements. Therefore, for complete accuracy, we recommend the following:
    1. Iron the materials to each other.

    2. Use the FAB to measure the combined physical properties.

    3. in VStitcher, edit the physical properties of the combined elements to match the data in FAB.

  • To apply the upgraded physics effect to older files, you must detach an attached element and then attach it again. When next dressing the avatar, the upgraded physics is used.

    Combining Materials Without Stitching

    How you combine materials in VStitcher determines how the software replicates their physical properties.

    Cut mark

    Combination Method

    Effect

    Attach

    Physical properties are the combined physical properties of both materials.

    Closed cut mark

    Physical properties and texture are those of the top material.

    Open cut mark

    Physical properties are those of the bottom material. The texture is that of the top material.

     

    © Browzwear Solutions Pte. Ltd. 2018-2021. All rights reserved. Legal Notices

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