This topic includes additional information about using 3D objects.
If you assign a 3D object to a garment piece, it displays in the 2D window in a bounding box, similar to the bounding box that displays with assigned artwork. In addition, the object connectors are displayed.
The bounding box is useful for alignment of elements.
You can use the 2D window to move a 3D object assigned to a garment piece.
3D Objects and Simulation
You can use the 3D window to move a 3D object assigned to a garment piece.
Every change to a 3D object assigned to a garment piece means you need to run a fresh simulation to see the effects of the change.