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Editing Trim Properties

You can configure various properties for each trim object in the application. However, you must use external software to edit trim texture. For more information, refer to Editing Trim Texture.

Editing 3D Trim Texture Maps - 2020 September Edition and Newer

To be imported into VStitcher, 3D trim must be in FBX or OBJ format. That format does not include PBR data meaning some visual properties of the 3D trim are lost. To fix this, you can now add, replace, and externally edit the texture maps for all PBR channels for 3D trim items. For more information, refer to Editing 3D Trim Texture Maps.

Note: Options other than add, externally edit, and replace texture maps are not supported for 3D trim items.

Editing 3D trim texture maps

 

To edit trim properties:

  1. If the Materials tab is not already open, on the Resources tabs, click Materials.

    Materials

  2. If not already open, click the Garment tab.

    Garment tab is open

  3. In the Trims section, click the trim you want to edit. The trim properties are displayed in the Context view.

  4. Edit the properties as required.

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