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Adjusting Shoes

VStitcher 8.0 and newer

If the shoes are too long, short, wide, or narrow for the avatar’s feet, you can adjust the shoes.

To adjust the shoes:

  1. In the 3D window, right-click the shoes. Menus are displayed.

  2. Click Fit Shoes. A 3D gizmo is displayed on the shoes, and the Context view displays the Fit Shoes pane.

    Fit Shoes pane

    For more information, refer to Using the Fit Shoes Pane.

  3. If you want the gizmo to display on the other shoe, in the 3D window, click the other shoe.

  4. Use the gizmo to adjust the shoes, as required, using the instructions in the following table.

    Adjustment

    Instruction

    Make the shoes longer or shorter

    Drag the blue square

    Make the shoes wider or narrower

    Drag the red square

    Make the shoes taller or lower

    Drag the green square

    Move the shoes on the X axis

    Drag the red arrow

    Move the shoes on the Y axis

    Drag the green arrow

    Move the shoes on the Z axis

    Drag the blue arrow

    Rotate the shoes around the X axis

    Drag the red curve

    Rotate the shoes around the Y axis

    Drag the green curve

    Rotate the shoes around the Z axis

    Drag the blue curve

The following image shows the gizmo in action, adjusting shoes.

Gizmo in action

  • For precise adjustments to the shoes, you can use the Fit Shoes pane. For more information, refer to Using the Fit Shoes Pane.

  • By default, adjustments are effected on both shoes. If you want to make an adjustment to one shoe only:

    1. On the Fit Shoes pane, go to the 3D Transformation section.

    2. Click Connected .

    3. Click the thumbnail for the shoe you want to edit. The selected thumbnail is highlighted in blue and the gizmo is displayed on that shoe.

    4. Adjust the shoe as required.

    5. To link the shoes together again, in the 3D Transformation section, click Disconnected.

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