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Stitching the Sleeve Edges Together

This section shows how to stitch the sleeve edges together in the 3D window. For information about stitching in the 2D window, refer to Stitching in the 2D Window.

The following image shows the sleeves (in the 2D window) and the stitches required for the sleeve edges: each A edge is stitched together, and each B edge is stitched together.

Stitching the sleeve edges

To stitch the sleeve edges:

  1. Go to the 3D window.

  2. Click either sleeve, and use the gizmo to rotate the sleeves to expose the unstitched edges.

    The following image shows the sleeves being rotated.

    Rotate the sleeve

    Alternatively, you can change your view of the avatar and garment using Look At mode. The following image shows the view being changed using Look At mode.

     Change the view

  3. On the Main toolbar, click Stitch.

    Click Stitch

  4. Go to the Context view.

    Context view

  5. Ensure Single stitch is selected.

    Single Stitch is selected

  6. On either sleeve, click one of the edges that is to be joined together, then the other.

    VStitcher stitches the edges of both sleeves together (because the sleeves have symmetry) and the stitches are displayed.

    The following image shows the sleeve edges being stitched.

    Stitching the sleeve edges

  7. On the Main toolbar, click Select.

    Click Select

  8. Click either sleeve, and use the gizmo to rotate the sleeves so that the newly stitched edges are not visible, and the stitching between the sleeves and the body are not twisted.

    The following image shows the effect of Select being clicked and then the sleeves being rotated and realigned.

    Rotate the sleeve to align the stitching

  9. Save the file: on the Main toolbar, click Save.

Continue Once you have stitched the sleeve edges together, continue with Stitching the Collar to the Body.

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