A pull cord is a 3D object in FBX format.
Tip
Before adding the pull cord, use your external 3D application of choice to add a locator where the pull cord should connect to the zipper, naming the locator obj2obj. The zipper puller should have a matching locator with the same name.
To add a pull cord to a zipper:
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On the Materials tab, in the Trims section, in Edge Assignable, hover over the zipper image.
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Click . A menu is displayed.
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Click Look Inside to view the zipper parts. The zipper parts are displayed in a pop-up pane.
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In the Pull Cord part, click . A file explorer window is displayed.
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Navigate to the location of the pull cord object you want to use, and select it.
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Click Open. The Customize 3D Object dialog box is displayed.
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Edit the properties in the Customize 3D Object dialog box as required.
Property
Description
Vertical
Displays A/B where A is the current vertical facing displayed, and B is the number of available vertical facings.
Click or to select the vertical facing. As you click, the pop-up pane displays the updated facing.
Facing
Displays the horizontal facing, being one of the following
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0°
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90°
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180°
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270°
Click or to select the horizontal facing. As you click, the pop-up pane displays the updated facing.
Mirror
Whether the object is symmetrical. Enabled by default
Units
Units of measurement.
Height
Read-only. Height of the object.
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Click OK. The pull cord is added to the zipper.
Note
The 3D Object Editor still displays. You can use the editor to edit the geometry or the connectors of the 3D object. For more information, refer to and .
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