There are the following main types of trim:
-
Edge Assignable
Trim items that can be assigned to an edge or line. For example, repeatable 2D trim, and smart zippers.
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Piece Assignable
Trim items that can be assigned to a piece as an internal element. For example, 2D trim, 3D trim, and smart buttons.
A trim object includes the parts detailed in the following table.
Part |
Description |
---|---|
Face |
Front of the trim, facing away from the avatar. |
Back |
Back of the trim. |
Visual Properties |
Various visual maps and supporting properties. |
Physical Properties |
Properties such as mass, friction, thickness, bend, stretch, and so on, stored in the fabric database. |
Metadata |
Information added to the tech pack. |
Note
Smart buttons and zippers have unique properties. For more information, refer to:
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