You can use the 3D styling enhancements to easily carry out complex tweaks and fixes, such as:
-
Move a fully draped garment and align it with an avatar that is positioned differently from the source avatar
-
Fix drape problems in an outfit or multi layered garment by moving specific patterns, locking them, and then using the pinch tool on a lower layer
-
Fix and add stitches to a draped outfit or multi layered garment by moving a piece and then stitching a pocket to the garment underneath
-
Stitching to the inside by moving a layer and then stitching, for example, an internal pocket
-
Moving a garment that has been sent to the floor so it won't be on the floor
To use the 3D styling tools, you first go to the 3D styling pane. When the pane is displayed, you can use the styling tools as required.
For more information, expand the following:
Viewing the 3D Styling Pane
To view the pane and the 3D styling tools:
-
On the Main toolbar, click .
The 3D styling pane and the 3D styling horizontal contextual menu are displayed.
-
In the 3D styling pane, click to expand the Advanced section.
The garment layers are displayed.
You can drag pieces to different layers.
-
Select any piece in a layer to enable the advanced configuration options at the bottom of the pane. For example, in the image above, selecting 0005JBK [3] causes the Use in 3D and other options to be enabled.
-
Click . The Advanced menu is displayed.
Once you have dressed the avatar, and made 3D styling adjustments, if you click Prepare, this cancels all 3D styling. Instead, if you need to redress the avatar, click Dress, then Finish.
Note
With effect from 2020 September Edition, the 3D Styling Properties and Advanced section also display as part of the Fold & Hang workspace. For more information, refer to Fold & Hang.
Using the 3D Styling Tools
To make 3D styling adjustments:
-
Click the tool you want to use: Pinch, Brush, or Move.
-
For Pinch and Brush, set the required radius. Either drag the slider, or type in the radius.
-
Select the Symmetrical Styling check box if required.
-
In the 3D window, use the tool.
-
In the 3D styling pane, in the 3D Styling Properties section, select the styling property you want to apply: Hold, Flatten, or Retouch.
-
If required, push or pull the affected area by selecting and dragging it.
-
Once you have finished styling, on the Main toolbar, click Dress.
The tools and properties are described in the following table:
Tool/Property |
Description |
---|---|
Use this tool to push or pull the selected point or area by dragging. If selected, you may use Regular or Focused Effect. If necessary, you can enable the Symmetrical Styling option to see the effect in the corresponding pattern piece. Note: |
|
Brush |
Use this tool to paint an area by dragging. If selected, you may use Regular or Focused Effect. If necessary, you can enable the Symmetrical Styling option to see the effect in the corresponding pattern piece. Note: Tip: Press Ctrl (Mac: Command) and click to apply the brush to a complete pattern piece. |
Use this tool to move a selected pattern piece (or pieces) without:
To select multiple pieces, press Shift while clicking the pieces you want. To select the garment, press Ctrl+A (Mac: Command+A). Note:
|
|
Erase |
Displays if Brush is selected. Use this tool to erase previously applied 3D styling. Note: The size of the erase point matches the specified radius. |
Radius |
Determines the area each tool affects. You can use the slider or type in a value. |
|
|
Symmetrical Styling |
Applies styling changes made to one side of the 3D garment to the corresponding piece on the other side, to simulate symmetry. For example, a change made to the left sleeve will automatically be applied to the right sleeve. In the image that follows, symmetrical styling is applied to a hoodie. This option allows easily creating a symmetrical look when showcasing garments. The symmetry is applied while using the Pinch or Brush tool and also during dressing. Symmetrical Styling is only available for 3D geometries of simulated pieces that include piece symmetry or inner symmetry with the same grid size. To apply Symmetrical Styling:
|
Hold |
The affected area does not move. Areas with this property are colored blue. |
Flatten |
The affected area is smoothed out (ironed). Areas with this property are colored orange. |
Retouch |
The affected area is stretched or shrunk according to the property values. Areas with this property are colored magenta.
|
Tip
You can overlap 3D styling areas.
General 3D Styling Tool Notes
The following details apply to using 3D styling.
-
Going from prepare mode to 3D styling does not trigger simulation
-
If simulation is running, clicking Pinch, Brush, or Move pauses the simulation
-
Going into prepare mode exits 3D styling
Selecting a Styled Area
You can select an area over which you have applied 3D styling and selected a property. For example, Pinch + Hold. Each such area displays a selector consisting of two connected, colored globes. One globe is displayed on each side of the garment.
The following image shows the selector for an area on a man’s short sleeved shirt. The avatar is hidden.
To select:
-
An area, click either globe. The globe displays in green to show it is selected.
-
Multiple areas, press Shift while clicking.
Note
As well as using either globe of the selector to select an area, you can also use it to push or pull the area.
Clearing 3D Styling
You can clear 3D styling using the Erase tool.
You can also clear:
-
An area of 3D styling by selecting it, then going to the 3D Styling Properties section and clicking .
-
Multiple areas of 3D styling by selecting them, then going to the 3D Styling Properties section and clicking .
-
All 3D styling, by clicking Select All, then Clear. All the styling is cleared.
Using the 3D Styling Horizontal Contextual Menu
The 3D styling tools horizontal contextual menu includes several options to help you with your styling, as detailed in the following table.
Option |
Description |
---|---|
Save Snapshot |
For more information, refer to Snapshots. |
Fast Mode |
Select to use fast mode when dressing the avatar. Fast mode uses a default grid of 1, and is useful for speeding up simulation of more complex garments. Fast mode was previously known as draft mode. |
Freeze Pose |
Select to freeze the avatar’s pose. For example, you can use this to prevent a collision between the avatar’s arms and the garment. |
Auto Lock |
While selected, you can add a new piece to the garment, and if you arrange the new piece on the avatar, when you click Dress the 3D simulation works on the new piece only, leaving the existing garment dressed on the avatar. |
Gravity |
Clear to have the 3D simulation ignore the effects of gravity. For example, you can use this if you want to prevent the garment or part of it from falling off the avatar. |
3D Gizmo |
Select to enable the 3D gizmo. The 3D gizmo is displayed when you make adjustments in the 3D window, giving you more flexibility in the direction of these adjustments. For more information, refer to 3D Gizmo. |
Advanced Configuration Options
When using the 3D styling tools, if you select a layer or a pattern piece in the 3D styling pane, you can use the advanced configuration options.
Tip
You can select multiple layers simultaneously and set the advanced configuration options for all of them.
Option |
Description |
|
---|---|---|
Use in 3D |
Select to use the layer in the 3D simulation. |
|
|
Resets the 3D simulation, with the selected layer displaying in prepare mode in the 3D window. |
|
Lock |
Select to lock the layer. Future 3D styling changes do not affect the layer. |
|
Visible |
Select to make the layer visible in the 3D simulation. |
|
Stitches |
Select to make the stitching effective in the 3D simulation. |
|
Collision Type |
Affects how the 3D simulation treats collisions between the edges of the same piece. For example, pieces collars and cuffs. Select Default or the appropriate value from the list. |
|
Details (Grid) |
The invisible underlying grid applied to the resolution of fabric display in 3D simulation. A value of 1 means a grid of 1 cm x 1 cm. Note: The lower the scale, the slower the 3D simulation. |
Tip
You can also set the Lock and Visible properties by clicking the appropriate icon in the layer.
Comments
Please sign in to leave a comment.