Editing Seam Texture
You can edit the texture of a fabric in external software such as Photoshop, Illustrator, Gimp, Corel Draw, or Paint.
You can edit the texture of a seam in external software such as Photoshop, Illustrator, Gimp, Corel Draw, or Paint.
To edit seam texture:
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If the Materials tab is not already open, on the Resources tabs, click Materials.
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If not already open, click the Garment tab.
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Go to the Seams section.
In the Seams section, click the seam whose texture you wish to edit. The seam properties are displayed in the Context view.
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Go to the Context view.
Two sides - Face and Back - are displayed. The selected side is highlighted in blue. By default, Face is selected.
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To edit the texture of the selected side, go to the map whose texture you want to edit, and click the thumbnail.
For example, to edit the diffuse texture, go to the Diffuse map and click the thumbnail.
If there is no existing texture file, a file explorer window is displayed. You can navigate to the location of the file you want to use for the texture.
If there is an existing texture file, the image editor is displayed.
To expand the editor, click
. To collapse the editor, click X.
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To replace the texture file:
Click Replace.
Navigate to the location of the new texture file, select it, and click OK.
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To edit the texture file in external software:
Click
. The file is opened in the image editor specified in your preferences.
Edit the file as required.
Save the file.
Return to
Lotta to view the changes.
For more information, refer to Image Editor.
To edit the texture of only the Diffuse channel, using external software:
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If the Materials tab is not already open, on the Resources tabs, click Materials.
On the Materials tab, hover over the seam whose texture you want to edit.
Click
. A menu is displayed.
Click Edit Externally. The file is opened in the image editor specified in your preferences.
Edit the file as required.
Save the file.
Return to
Lotta to view the changes.
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