You can easily add shoes to the closet.
To add shoes:
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On the Resources tabs, click 3D.
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On the 3D tab, click Closet.
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If Shoes are not already displayed in Type, click , and on the drop-down list that is displayed, click Shoes.
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Click .
A menu is displayed.
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Click Add Shoes. A file explorer window is displayed.
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Navigate to the location of the shoe file, and select it.
Note
Shoes are 3D objects. For best results, follow these recommendations and guidelines:
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Use FBX file format.
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The file should only contain one shoe, and not a pair.
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Maximum 20,000 polygons.
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Maximum 4K texture size.
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File can have multiple objects.
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File can have multiple textures.
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If using Maya or 3D Max, select the Embed Media option.
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If you want the shoe to participate in simulation and you don't want the pants (trousers) to be simulated inside the shoe - for example, with boots - create a transparent low resolution object that wraps around the shoe and assign a 100% transparent material to that object.
For more information, refer to Importing 3D Objects - Overview.
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Click Open. The shoes are added to the closet.
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