2019 August Edition - Build 50816
Release Notes
VStitcher 2019 August Edition and Lotta 2019 August Edition
2019.2.1 Build 50816
October 15, 2019
What’s New
This release includes a change to the user interface for the export of a U3M library. Instead of clicking File, then Export, to export such files:
On the Main menu, click File, then Export Material Library. The available options are displayed.
Click Packed U3M Library to export the materials all in U3MA file format. An explorer window is displayed.
Click U3M Library to export the materials in a U3M folder structure. An explorer window is displayed.
Navigate to the folder where you want to export the materials, then click Select Folder. The materials are exported.
For more information, refer to U3M and Creating and Adding Your Own Asset Libraries.
What's Fixed
This release includes fixes for the following issues:
On certain pattern pieces, converting an internal line to an edge could cause distortion
Some fold lines may distort animation output
Slash and spread action cannot always be undone
Using pen tool to connect existing glue point to edge may create unwanted point and line
In a multilayered fabric, thickness determined by base fabric instead of combined materials
Marquee selection sometimes does not include internal lines
Merge of pattern pieces may cause loss of internal lines
Normal map not always matching measurement changes in diffuse map
Edge of hood not displaying accurately
Cut lines sometimes disrupting mirror tiling
Corner seam alignment may not always be implemented
On certain garment, tension values changing by large fluctuations instead of gradually
SmartDesign change of option not loading generated snapshot
Materials
FBX button textures not displaying correctly on PC
On assignation of other fabric to cut mark, fabric may become transparent
Incorrect artwork behavior on some cloned colorways
Copy and paste of pattern pieces can sometimes unassign artwork
Movement of artwork with physics applied may cause distortion to artwork
Create fabric group in Colorways workspace not always working
Trim sometimes displays on wrong layer
Seams with wide angles not always displaying in 3D window
Certain 3D trim not displaying accurately
Zipper alignment not always displaying correctly in 3D window
Avatars
Set hanging points of external avatars might be reset when imported
Avatar hanging points not saved on import to Lotta
DXF Import and Export
Internal line grading may be incorrect on DXF import
On export to DXF, some internal lines for artwork not displaying
Rendering
Render of the pressure map in specific file
Errors when rendering files with Chinese character names
Render of multiple colorways may cause change to button colors
Speed of upload to Render Street
Certain displacement maps not displaying accurately in V-Ray window
V-Ray rendering not always displaying accurately with enhanced layer blending disabled
Comments
Please sign in to leave a comment.