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Hello, 

Is it possible to grade a button?   I'm unable to select them in the grading window to change the button points to grade points, and the button is not graded properly.  Thanks for any advice on how to grade this properly. 

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  • Official comment

    As of 2022.2 and newer, smart buttons can now be graded! For more information check out this article: https://help.browzwear.com/hc/en-us/articles/4921679299993-Grade-Points

  • Currently, smart buttons cannot be graded. If you do need to grade button placement, we can do this using a different method. Grading smart buttons is high on our future development priority list.

    Please see the below summary of the steps required in this process as well the in-depth explanation taking you through each one right below them.

    1. Insert > point onto garment for button placement.
    2. Select smart button and choose dropdown > look inside.
    3. Extract copy of button and button hole.
    4. Drag button onto 2D workspace.
    5. Add additional connector on center of button.
    6. Grade points as desired.
    7. Stitch connector to point on garment.
    8. Stitch point to point to close buttons.
    9. Add buttonhole to artwork section.
    10. Place button on garment.
    11. Choose "view sizes" with buttonhole selected on garment and split all sizes.
    12. Adjust button hole image placement as needed.

    Adding points to mark your button/buttonhole locations:

    1. Select the insert tool from the main toolbar.
    2. From the drop down select ‘Point’.
    3. When you set your first point you can put in exact distances from the CF and neckline for placement by clicking into the measurement box.
    4. From there you can easily set the other points down the CF by having your point still selected which will give you the option to clone it by offset in the context menu. You can then set your spacing and the number of copies you need. Hit apply when you are ready and that should set the rest of your button placement points.
    5. Once you have your button/buttonhole points set, stitch them to each other to close the garment.

    Extracting your button and buttonhole from your smart button:

    1. Since we are not actually assigning our smart buttons to these points, we will need to extract the button and buttonhole from your smart button. To do this, select the drop-down menu on your button and select look inside.
    2. Select the drop down next to your button and buttonhole and select extract a copy. This needs to be done for both the button and buttonhole.
    3. Next drag and drop each one of your buttons into the 2D workspace. For example, if you have 6 buttons down the CF of your shirt, you will drop 6 of the buttons that you extracted from your smart button into your 2D window.

    Adding a center stitch point to your button and stitching it to your garment:

    1. Now we will need to add a center point connector to our button so that we can easily stitch it to our shirt. Select your button in the materials tab. In your context menu you will want to open the 3D trim by clicking on the box under ‘3D trim” highlighted and circled in red. Ensure that you are on the connectors tab. You can delete the two points that are off center if you would like, but it is not necessary. Add a point to the center of your button to prepare it to be stitched.
    2. Stitch your button to the side that will be visible on top rather than to the underneath placket where a button is usually stitched.

    Grading your button/buttonhole placement points:

    1. We now must make sure that our points are graded, so we will need to select all of them by holding down the shift key, select grade point in the context menu, and set the increment.
    2. You should be able to clearly see that your button/buttonhole placements are now graded.

    Arranging your buttons on the torso cluster and setting the layer before dressing: 

    1. Marque select your buttons in the arrange mode and arrange them on the torso over the placket where they will be stitched.
    2. Marque select all your buttons again and set the layer to be higher than the layer that it will be stitched to. In this example, my top layered placket is set to 5, so my buttons will be set to 6.
    3. Hit dress to start the simulation and see your buttons get stitched to your shirt. Now you have the grading set for your buttons and as you switch to different sizes, the button will move to the new graded point. Dress your garment as you switch sizes for it to simulate into place.

    Applying your buttonhole and grading it manually:

    1. Your buttonhole will now function as an artwork piece so you will need to drag it to your artwork section.
    2. Go back to your base size to set the buttonhole. Drag your buttonhole artwork into your 2D window and position the first one at the first buttonhole placement point. Clone it by offset just as you did with the points, using the same distances and number of copies.
    3. If you click into your other sizes, you will notice that your buttonhole is not centered at the button so you will have to grade the buttonhole manually. We will be doing that in the Design in Sizes Pane. Select your first buttonhole and then select ‘View’ in your context menu.
    4. From the drop down select ‘Divide Every Size’ which will allow each one to move independently.
    5. Start with one of your sizes for the next step. With your 2D window expanded and your textures turned on, move the buttonhole to be centered at each buttonhole placement point. Repeat this step with all your buttonholes.
    6. You can easily jump to your next size while you have your Design in Sizes Pane still open and repeat the same process of moving your buttonholes.
    7. If you do not want to eyeball the placement by dragging it, you can also set exact distances by entering them into your X and Y values in your context menu.

     

    By now all your buttons and buttonholes should be placed correctly for all of your sizes.

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  • very very nice

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  • I cant stitch the extracted button to the drill point and I already stitched the drill point to drill point. 

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