Hi designers,
After a few tries I was able to follow the advice on this forum about how to create a hidden zipper type by sewing two additional thin panels to the outer tape seam lines. That really worked well! Additionally, the advice on how to create a shirred panel by adding 'shrink' to internal lines was super valuable!
I have two main questions now.
1) How do I 'stiffen' up the boning I've implemented here? I've followed the incredibly helpful tutorial from Browzwear and the method I'm using is creating a hardware material and applying it to a rectangle and sewing the rectangle to internal cloned offset lines on the adjacent panels. Results look promising but it looks like there needs to be more stiffness or structure added somehow.
2) Is there a tutorial on how to sew an internal liner fabric to a solution? Maybe it's not supported in 3D but can be labeled and annotated as a liner in 2D for the tech pack?
Results:
Thank you Browzwear for the great support and creating a really impressive software for sewing digital garments! Pretty amazing.
-Stephen
Comments
Hi Stephen,
I am so glad you found the video helpful and that you are enjoying using the software!
Looking at the screenshots provided, my first thought is that this appears to still be in default fabric. When adjusting the pattern for fit, I would highly recommend first moving to the close substitute or actual final fabric before evaluating the garment fit. The default fabric is somewhat like a lightweight woven but is not intended to represent one particular real material. When we move to the final fabric, we may find that some of the areas that needed to be fixed when in default fabric are eliminated, or that new fit issues appear.
After updating the fabric, if we see that more stiffness is still needed, we will need to create a wire for a stiffer effect. The boning video also shows how to create a wire for a shaped V neckline. We can use the same process to add wire for the bonding to the garment.
Another recommendation for the shirring not appearing straight across the bottom would be to add some height to the shirring pattern piece. When working with full piece shirring in 3D, it can be a bit tricky to determine the proper shape. When creating full piece shirring, we would generally send the fabric to be shirred, then use the final pattern shape as a template to cut out the shape from the shirred fabric. With this process in mind, it can be hard to determine the exact flat pattern shape of the shirring piece. When creating a full piece shirring, we may think it would be good enough to just multiply the amount of shrink we want to add to the width of the piece. We may actually need to add additional height to the piece as the shirring will also somewhat shrink in this direction due to the fabric being pulled in.
We can stitch a lining piece to a garment by taking that piece and stitching the edges of it to the edges of the external piece. As an example, maybe in this style the shirring is intended to be visual rather than add actual stretch. We can stitch the final shape to the shirred piece as a lining/support.
Hope this is helpful information,
Good luck,
Zisie
Hi Zisie,
Thank you so much for the detailed help here. This helped me clear a couple of hurdles and introduced me to a few new functionalities. Before I ask a few more questions and provide a status on this garment, I wanted to also thank Browzwear for incorporating the Blender Cycles renderer as an option in Vstitcher! Incredibly valuable addition! Please keep that.
A few additional questions:
The help with the above questions I feel will get me across the finish line!
Thanks again!
-Stephen
Hi Stephen,
Hi Zisie,
Thank you for the amazing support! DB Admin now runs fine and I'm able to continue adding custom wires. Thanks also for the reference to the physics properties. That is really helpful.
Best,
Stephen
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