Materials Overview
- Introduction to Materials
- Changing Material Type
- Assigning Material to the Inside of a Garment
- Fur
- Capturing Fabric Images
- Naming Texture Maps
- Linking Specular and Diffuse Colors
- Managing Alpha Channel
- Image Editor
- Material Blending
- PBR Support
- Creating Neon Fabrics with PBR
- Asset Libraries
- U3M
- Jeanologia Integrations
- Importing SBSAR Files
- External Drawings
- Maps from Vizoo