Note: Plugins are not included with all licenses. You can download the plugin from the downloads page, but the appropriate license is required to use them in VStitcher. Contact your CSM or support for more information.
Overview
VS Poser has two panels: a Joint Configurator for direct per-joint rotation control, mirroring, and saved custom poses; and a Pose Renderer that iterates every avatar pose (built-in and custom), redressing and re-simulating the garment, then rendering four views per pose.
Requirements
VStitcher 2025.3.0 or newer (BwApi 3.x)
Open Platform User License for this plugin
How to Use VS Poser
Joint Configurator
Open Plugins → VS Poser → Open Joint Configurator, search and select a joint, then adjust X/Y/Z rotation sliders. Opening the panel automatically takes a timestamped backup of the current pose (up to 5 kept), so you can always recover if edits go wrong.
Control | Action |
±15° / ±30° / ±45° / ±90° buttons | Quick-nudge the selected axis |
Reset / Reset All | Restore joint(s) to their value when the panel was opened |
Mirror | Copy this joint's rotation to its L_/R_ counterpart |
Avatar Poses | Apply a built-in VStitcher pose as the new baseline |
Save Pose | Write the current pose to a custom poses folder |
Pose Renderer
Open Plugins → VS Poser → Run Pose Renderer, select which poses to include, and click Start. The plugin iterates poses, resimulates, and renders four views per pose (0°/45°/90°/180° turntable camera) to ~/Downloads/<StyleName>_Poser/, named {garment}_{pose}_{view}.png.
Troubleshooting
Issue | Fix |
Joint sliders not updating avatar | Confirm the avatar is loaded and visible in the 3D viewport first |
Pose renderer doesn't stop | Use Cancel — it finishes the current pose before stopping |
Renders saved in wrong location | Files go to |
Custom pose not loading | Poses are stored locally; check the dropdown in the configurator |
