Dart objects have certain editing restrictions. For example the leg lengths of a dart object must be equal. As a result, if you want to edit the dart freely, you must first implement the dart.
If you implement the dart:
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The dart object (a container of various elements) is removed.
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The dart elements remain:
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Dart points and the dart apex become corner points.
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Dart legs become edges.
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The edges are stitched together, using the seam construction, and based on the dart direction.
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If the dart is a round dart, its apex has the relevant dart handles, but they are not linked.
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After you have implemented a dart, you can convert it back to a dart object.
To implement a dart:
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In the 2D window, select the dart.
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Go to the Context view.
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In the Tools section, click Implement.
The dart object is removed, but the dart elements remain.
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