3D simulation of garments in VStitcher uses a grid overlay to help with fabric physics and the drape of the garment on a body.
You can configure the grid height and width for each square of the grid on each piece. The more the number of points on the grid, the greater the detail shown in the simulation.
Adjusting the grid from the default can correct some simulation issues:
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Where the avatar shows through the garment
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Where another garment piece shows through the garment
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Where the garment simulation is not true to life
It can take trial and error to adjust grid values to find the best grid size for a particular piece.
Note
Smaller pattern pieces generally benefit from smaller grids - shorter distance between points - as it allows more points for fabric physics to be applied to the pattern piece.
For more information, expand the following:
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