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Importing to Blender

  If you are importing FBX animation output to Blender, we recommend the following to avoid any mismatch between the position of the ava...

Updated over 2 weeks ago
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If you are importing FBX animation output to Blender, we recommend the following to avoid any mismatch between the position of the avatar and the garment:

  1. Set Animation Offset to 0. (Instead of default value of 1.)

  2. On applying the mdd cache, set Time Remapping to time (instead of frame).

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