Editing New Parametric Avatars
This section applies only to parametric avatars such as Olivia, introduced in the 2020 September Edition, Oliver, introduced in 2021.1, and other newer avatars. For more information, refer to Parametric Avatars Overview. For information about editing older parametric avatars, refer to Editing Parametric Avatars.
This section includes the following information about editing new parametric avatars:
How to Edit the Avatar
You can make changes to a new parametric avatar using the Edit Avatar pane.
To view the Edit Avatar pane:
In the 3D window, right-click on the avatar. Menus are displayed.
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Click Edit Avatar. The Edit Avatar pane is displayed in the Context view.
Arrange tab
2021.1 and older
Measurements tab
2021.1 and older
As you make changes, Save is enabled. Click Save to keep the changes to the avatar.
Edit Avatar Pane
The following table gives details about what you can do in the Edit Avatar pane.
Setting | Description |
---|---|
Name
|
The name of the current avatar. To add a new avatar based on the current avatar:
|
Textures
|
Allows you to select a different avatar look. For example, a mannequin appearance or darker skin. Click Tip: You do not need to edit the avatar to apply textures. To apply textures without editing the avatar:
|
Avatar Friction
|
The amount of friction or stickiness the avatar exerts on the garment.
|
Prepare Pose |
An avatar’s prepare pose is its default pose in prepare mode. You can use this property to change the prepare pose. Click Note:
|
Distance From Ground |
Determines how far above the ground the avatar is displayed. The default is 0cm. |
Arrange |
Clicking this tab displays the avatar’s anchor points.
Note: There is no need to edit the anchor points. However, if you prefer a different setup for a cluster, you can edit the anchor points as required. To edit an anchor point:
For more information, refer to Importing Avatar Anchor Points Reference. |
Measurements
|
Clicking this tab displays the avatar’s editable measurements.
For more information, refer to Editing Measurements of New Parametric Avatars. |
Search |
Type in text to search for a property. |
Displayed when Measurements is selected. |
Enables you to lock measurement changes to the avatar.
|
Displayed when Measurements is selected. |
Click to reset the avatar to the original settings. |
Editing Measurements of New Parametric Avatars
In the Measurements tab, you can edit the size of different parts of the avatar. If required, click to expand a section to see the measurements in detail.
The following measurement sections are available
Body Silhouette
Body Posture (Olivia and Gabrielle only)
Torso
Arms
Legs
Head
Utilities
Relative Measurement Details
New parametric avatars may include the following relative measurements:
In Body Silhouette:
Body Size - changes how bulky the body is
Balanced Top - moves the arms, shoulders and clavicle area forward
Balanced now renamed Balanced Bottom - changes the balance of the bottom part of the body
Model - changes by how much the avatar conforms to a model type shape
High Heels - changes the height of the heels
Muscles - changes the amount of muscles the avatar has
Buttocks Volume - changes the size of the buttocks
Hip Volume - changes the volume in the hip area
In Posture:
Posture - changes the spine curvature from neck to hip
Bottom Posture - changes the spine curvature from waist to hip
In Torso:
Cup - changes the size of the breasts
Shoulder Slope - changes the slope of the shoulders
Crotch Width - changes the width of the crotch
Genitalia - changes the size of the genitalia
In Head:
Neck Height - changes the height of the neck
Viewing Absolute Measurements on the Avatar
To view the body part for which an absolute measurement is shown, click inside the number field for a measurement:
A yellow line is displayed in the 3D window showing what is being measured
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A thin light-blue line is displayed in the 3D window showing any secondary (related) measurements
If you edit a measurement, proportionate changes are made to the related measurements.
For example, the following image shows Olivia. Her shoulders are being edited. (The user has clicked in the Shoulders box displaying the current measurement.) Note the blue lines showing the related measurements.
Sliders
The color of the slider handle for a property is significant.
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Blue - a default value.
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Orange - an edited value.
When you click on a measurement slider, as with clicking on a value:
A yellow line is displayed in the 3D window showing what is being measured
-
A thin light-blue line is displayed in the 3D window showing the secondary (related) measurements
Reminder: If you edit a measurement, proportionate changes are made to the related measurements.
Reset
After editing a measurement, a reset icon is displayed: . To reset the value, click
.
Automatic Adjustment
As you edit the value for a measurement, the software automatically makes proportionate changes in the related measurements. For example, if you edit the value for the hip, the software automatically adjusts the waist, high hip, and thigh.
Important Exception to Automatic Adjustment
If you have already edited a related measurement, the software excludes that from any automatic adjustment.
Example: If you click on the hip, one of the related measurements is the thigh. Assume you edit the thigh. First, the slider handle displays in orange. Second, if you now click on the hip, the thigh is not highlighted as a related measurement. If you edit the hip, the software does not automatically update the thigh. You can still edit the thigh manually.
The following image shows this feature in action. First, the Hip is selected and the related measurements are highlighted. These include the Thigh. No actual edit is done to the Hip. The user then edits the Thigh. Having edited the Thigh, when the user then clicks the Hip, the Thigh is no longer shown. Editing the Hip at this point does not affect the Thigh.
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