You can edit the connectors of a 3D object in VStitcher and Lotta.
To edit the connectors:
-
Click the 3D object. Details of the object are displayed in the Context view.
-
In the Context view, click the image that is displayed in the 3D Trim section.
The 3D Object Editor is displayed.
Tip
Click
to expand the editor.
The connectors display as a white circle. If you cannot see them on the editor, press Alt and drag to change the view of the object.
-
In the 3D Object Editor, click Connectors.
-
To delete a connector, click the X that is displayed to the right of its XYZ position.
-
To add a connector:
-
Click Point.
-
Click on the object where you want the connector to be.
-
-
Close the 3D Object Editor.
-
If you remove or edit connectors for an object that has already been assigned, it is recommended to assign the object again.
Note
Add more then a single connector to ensure a stable orientation of the 3D trim during 3D simulation. Two connectors assigned in different locations will be sufficient for most 3D trims.
Comments
Please sign in to leave a comment.