You can edit the connectors of a 3D object in VStitcher and Lotta.
To edit the connectors:
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Click the 3D object. Details of the object are displayed in the Context view.
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In the Context view, click the image that is displayed in the 3D Trim section.
The 3D Object Editor is displayed.
Tip
Click to expand the editor.
The connectors display as a white circle. If you cannot see them on the editor, press Alt and drag to change the view of the object.
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In the 3D Object Editor, click Connectors.
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To delete a connector, click the X that is displayed to the right of its XYZ position.
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To add a connector:
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Click Point.
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Click on the object where you want the connector to be.
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Close the 3D Object Editor.
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If you remove or edit connectors for an object that has already been assigned, it is recommended to assign the object again.
Note
Any connectors placed inside the 3D object, whether created in external software or otherwise, cut through the object in simulation.
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