Adjusting Shoes
If the shoes are too long, short, wide, or narrow for the avatar’s feet, you can adjust the shoes.
To adjust the shoes:
In the 3D window, right-click the shoes. Menus are displayed.
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Click Fit Shoes. A 3D gizmo is displayed on the shoes, and the Context view displays the Fit Shoes pane.
For more information, refer to Using the Fit Shoes Pane. If you want the gizmo to display on the other shoe, in the 3D window, click the other shoe.
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Use the gizmo to adjust the shoes, as required, using the instructions in the following table.
Adjustment
Instruction Make the shoes longer or shorter
Drag the blue square
Make the shoes wider or narrower
Drag the red square
Make the shoes taller or lower
Drag the green square
Move the shoes on the X axis
Drag the red arrow
Move the shoes on the Y axis
Drag the green arrow
Move the shoes on the Z axis
Drag the blue arrow
Rotate the shoes around the X axis
Drag the red curve
Rotate the shoes around the Y axis
Drag the green curve
Rotate the shoes around the Z axis
Drag the blue curve
The following image shows the gizmo in action, adjusting shoes.
For precise adjustments to the shoes, you can use the Fit Shoes pane.
For more information, refer to Using the Fit Shoes Pane. -
By default, adjustments are effected on both shoes. If you want to make an adjustment to one shoe only:
On the Fit Shoes pane, go to the 3D Transformation section.
Click .
Click the thumbnail for the shoe you want to edit. The selected thumbnail is highlighted in blue and the gizmo is displayed on that shoe.
Adjust the shoe as required.
To link the shoes together again, in the 3D Transformation section, click .
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