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VStitcher 2026.1 Release Notes

Updated this week

Release Date: March 30ᵗʰ, 2026

We are excited to introduce VStitcher 2026.1, a major release focused on visual fidelity, rendering stability, enterprise scalability, and AI-powered collaboration.

This release strengthens rendering reliability with Unreal Lite, improves cross-platform color consistency, and enhances production-ready exports.

Print to File - Customizations

Gain greater control over pattern exports with new customization capabilities in the Print to File dialog.

Users can now define:

  • Pattern outline weight

  • Pattern outline color (including CMYK support)

  • Notch length

  • Notch color

These enhancements reduce post-export editing in Illustrator or Photoshop and ensure clearer, production-ready documentation for suppliers and external partners.

Print to File Pipeline - Correction & Consistency

A major refactoring of the internal color rendering pipeline ensures accurate and consistent color representation across:

  • 2D and 3D viewports

  • V-Ray, and Unreal engines

  • Image editor and thumbnails

  • Exported outputs

  • Stylezone 3D Viewer

This update eliminates mesh grey tint issues, transparency oversaturation, dull diffuse maps, and cross-engine discrepancies. Designers can now trust that what they see on screen matches exports and shared visuals.

Unreal Lite - OpenGL Replacement

Introducing Unreal Lite - a hardware-accessible Unreal rendering mode designed to replace OpenGL while supporting lower-spec GPUs and enterprise hardware constraints.

Unreal Lite:

  • Matches OpenGL visual standards within Unreal

  • Optimizes performance for integrated and mid-range GPUs

  • Reduces GPU load and improves stability

  • Enables safe and gradual OpenGL deprecation

  • This ensures all users can transition to Unreal without disruption or hardware upgrades.

More information about Unreal Lite can be found here.

Blender & V-Ray Path and Version Validation

Improved rendering reliability through enhanced configuration validation.

VStitcher now:

  • Validates Blender executable paths (local and remote)

  • Blocks unsupported or invalid configurations

  • Warns when Blender versions are not supported

  • Displays remote Blender and V-Ray versions used for cloud rendering

  • Enforces sandboxed installation rules

This reduces silent rendering failures, eliminates configuration guesswork, and improves enterprise reliability.

What's Discontinued

  • OpenGL rendering engine is now deprecated and replaced by Unreal Lite.

Download and Upgrade Versions Instructions

Upgrading to VStitcher 2026.1:

File Versions

VStitcher 2026.1 and Lotta 2026.1 both support files created in earlier VStitcher and Lotta versions.

Earlier VStitcher and Lotta versions do not support version 2026.1 files.

Version Support

With the release of VStitcher 2026.1 and Lotta 2026.1 the company's support now extends to the following versions of VStitcher and Lotta:

  • 2026.1

  • 2025.3

  • 2025.2

  • 2025.1

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